Yesterday I had a few hours and started ironing the AI system. So I fixed an enemy range issue, so…
The Behaviours are done, and now colored in over there. => They don’t all work quite the way that I…
Done. Look at all that orange over there =>. Great development day yesterday, the brain was working in some kind…
The collision system is done, again. I think it is anyway. It doesn’t have the new Blue Dodge working yet,…
Good development day yesterday. I finally got the fall down system to work again in the new linear code base,…
I wonder how long I can keep up the falling puns for the titles. In any event, yesterday the pieces…
After 2 hours, it’s done, and it works. By “It” I mean the back up code. Other, different things are…
That’s my problem – 11. The number after 10 but right before 12. The number that appears rarely on guitar…
I’m getting ready to jump right into modifying my blocking code (and adjusting all the numbers to ignore the previous…
No game stuff today (although I did work out from a design standpoint what characters counter and which have throws,…