Month: August 2008

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Level 1, and the Sound of Deadlines

Yesterday I finished Level 1. The whole thing is blocked out, it has the tutorial scripting in it and you can play with it. The art isn’t finished yet (grrr…) but for my part I’m feeling good about it. Now I get to make small adjustments for playability (that is a word, but it looks…
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Bad bugs, bad stupid bugs

Yesterday I fixed a stupid bug. Basically, when Zero would jump up onto one of the catch rectangles, it would make a small adjustment and he would appear to “slide” into the correct position. It wasn’t the ideal situation, since there are so many of the ledges in the game. I really didn’t want to…
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Star Frog Games

A Studio name is like a name for a Rock Band. It has to be memorable, decent, and a little confusing for other people. Like Bungie, or Vicarious Visions or Spyglass. Other times, it’s just what you make – like Team Ninja or Sonic Team. (Of course, I would pay decent money for something by…
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Testing Take 2

Today I managed to finish off both the current Prison level, install the Scripting again (which is really a joy to use – no sarcasm) and draw out the next section. So it was productive. Then I got my tester to go ahead and have a look at the new level. I’m pleased to say…
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Dashes and FPS

Today I went ahead and finished making the opening level playable. It is still lacking the scripting, but I have high hopes that these levels work well enough to go gold with little additional reconfiguring. Granted, I thought that last time, but now I really think that it’s good. I still have a Milestone of…
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Testing Despondency

I’ve heard that to be a good game designer, you have to be able to look at work that was done and then throw it all out. Still, it doesn’t make it feel any better when you actually have to do it. The images listed at the right (—>) are all pieces that I built…
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Egads

This has nothing to do with anything, but just clicked on my little “View Profile” button at the right, next to the S’Bear picture. The thing has been viewed 13 times (as of right now). When I consider that I’ve only looked at it like, 3 times (once when I registered, once now and once…
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Braids and Doing Your Own Thing

Recently I read an article on Gamasutra (the best place for game stuff ever) on Braid – a platforming game that had been entered in the IGF last year and won some awards. The article was about the art specifically and how it was created. Of special note was the fact that the artist did…
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Pampers man, Pampers

So I’ve decided that I hate memory leaks. I hate ’em. I hate them like Indy hates snakes. This hate stems from a cute coincidence. I had the foresight of making ThiefEd and the Engine pull from the same information, just so long as it is saved. The pictures are all the same and the…
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On the subject of Windows windows.

-I discovered something today. Now my programs can run in a window! How cool is that? No more of the opening up in full screen whether I want them to or not. So, that’s nice in lots of directions. I had a thought earlier today. I noticed that I was smiling, and it was a…
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